ThreadPool.RegisterWaitForSingleObject Method (WaitHandle, WaitOrTimerCallback, Object, Int64, Boolean)

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Registers a delegate to wait for a WaitHandle, specifying a 64-bit signed integer for the time-out in milliseconds.

Namespace:  System.Threading
Assembly:  mscorlib (in mscorlib.dll)

Syntax

'Declaration
<SecuritySafeCriticalAttribute> _
Public Shared Function RegisterWaitForSingleObject ( _
    waitObject As WaitHandle, _
    callBack As WaitOrTimerCallback, _
    state As Object, _
    millisecondsTimeOutInterval As Long, _
    executeOnlyOnce As Boolean _
) As RegisteredWaitHandle
[SecuritySafeCriticalAttribute]
public static RegisteredWaitHandle RegisterWaitForSingleObject(
    WaitHandle waitObject,
    WaitOrTimerCallback callBack,
    Object state,
    long millisecondsTimeOutInterval,
    bool executeOnlyOnce
)

Parameters

  • millisecondsTimeOutInterval
    Type: System.Int64
    The time-out in milliseconds. If the millisecondsTimeOutInterval parameter is 0 (zero), the function tests the object's state and returns immediately. If millisecondsTimeOutInterval is -1, the function's time-out interval never elapses.
  • executeOnlyOnce
    Type: System.Boolean
    true to indicate that the thread will no longer wait on the waitObject parameter after the delegate has been called; false to indicate that the timer is reset every time the wait operation completes until the wait is unregistered.

Return Value

Type: System.Threading.RegisteredWaitHandle
The registered wait handle.

Exceptions

Exception Condition
ArgumentOutOfRangeException

The millisecondsTimeOutInterval parameter is less than -1.

Remarks

When you are finished using the RegisteredWaitHandle that is returned by this method, call its RegisteredWaitHandle.Unregister method to release references to the wait handle. We recommend that you always call the RegisteredWaitHandle.Unregister method, even if you specify true for executeOnlyOnce. Garbage collection works more efficiently if you call the RegisteredWaitHandle.Unregister method instead of depending on the registered wait handle's finalizer.

The RegisterWaitForSingleObject method queues the specified delegate to the thread pool. A worker thread will execute the delegate when one of the following occurs:

  • The specified object is in the signaled state.

  • The time-out interval elapses.

The RegisterWaitForSingleObject method checks the current state of the specified object's WaitHandle. If the object's state is unsignaled, the method registers a wait operation. The wait operation is performed by a thread from the thread pool. The delegate is executed by a worker thread when the object's state becomes signaled or the time-out interval elapses. If the timeOutInterval parameter is not 0 (zero) and the executeOnlyOnce parameter is false, the timer is reset every time the event is signaled or the time-out interval elapses.

To cancel the wait operation, call the RegisteredWaitHandle.Unregister method.

Before returning, the method modifies the state of some types of synchronization objects. Modification occurs only for the object whose signaled state caused the wait condition to be satisfied.

Version Notes

Silverlight for Windows Phone Silverlight for Windows Phone

When a user navigates away from a Windows Phone application, the application is typically put into a dormant state. When the user returns to a dormant application, the application automatically resumes. If the application is put into a dormant state while this API is being used, the API will not complete as expected. Applications should be designed to handle this possibility. For more information about the Windows Phone execution model, see Execution Model for Windows Phone.

Version Information

Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

XNA Framework

Supported in: Xbox 360, Windows Phone OS 7.0

Platforms

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.