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WMS Network Data Source

The WMS Network Data Source plug-in permits the server to communicate with and receive streams from encoders or publishing points on other Windows Media servers. This plug-in is enabled by default. You can configure the following options on the General tab for this plug-in.

 

Item Description

Protocols

Settings in this area identify which protocols will by used by the server for RTSP-based streaming.

UDP

Select this check box to use RTSPU transmission to receive data. This type of distribution does not require that the server acknowledge receipt of the data packets.

Receive data on ports

Select this check box to allow the server to receive data on a range of ports; for example, 2037-2046.

TCP

Select this check box to use RTSPT transmission to receive data. This type of distribution requires that the server acknowledge receipt of the data packets and is considered fully reliable. Even if this check box is not selected, TCP will be used when streaming content using the HTTP protocol.

Proxy settings

Select the protocol your server will use when it connects to another Windows Media server through a proxy server. Click Configure to specify proxy server settings for the protocol.

noteNote
Changes made to the properties of this plug-in take effect the next time a new data path is created. For on-demand publishing points, this is the next time a client requests a stream. For broadcast publishing points, this is the next time the publishing point is started.

noteNote
Windows Media Services is IPv6 enabled. IPv6 is the newest version of the Internet Protocol and was designed to accommodate the rapidly increasing demand for unique IP addresses. IPv6 increases the IP address size from 32 bits to 128 bits to support more levels of addressing hierarchy and a greater number of addressable nodes. Not all networks are configured to use IPv6, but Windows Media Services will automatically use it when it is available.

See Also

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