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MapAppearanceRule Class

Represents an appearance rule to be used for map items in a map polygon layer, a map point layer, or a map line layer.

Namespace:  Microsoft.ReportingServices.OnDemandReportRendering
Assembly:  Microsoft.ReportingServices.ProcessingCore (in Microsoft.ReportingServices.ProcessingCore.dll)

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public abstract class MapAppearanceRule

The MapAppearanceRule type exposes the following members.

  NameDescription
Public propertyBucketCountGets the number of buckets in the MapAppearanceRule.
Public propertyDataElementNameGets the name to use for the data element or attribute for DataValue.
Public propertyDataElementOutputIndicates whether the appearance rule elements will appear in a data rendering.
Public propertyDataValueGets an expression to be evaluated on the scope of a map item in a map polygon layer, a map point layer, or a map line layer.
Public propertyDistributionTypeGets the rule distribution type.
Public propertyEndValueGets the end value in the data distribution.
Public propertyInstanceGets the report instance object that contains the calculated values of this report definition object.
Public propertyLegendNameGets the name of the Legend in which the data distribution is displayed.
Public propertyLegendTextGets the label to be displayed for the map distribution in the legend.
Public propertyMapBucketsGets a custom set of map buckets to be used for data distribution.
Public propertyStartValueGets the start value in the data distribution.
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  NameDescription
Public methodEquals (Inherited from Object.)
Protected methodFinalize (Inherited from Object.)
Public methodGetHashCode (Inherited from Object.)
Public methodGetType (Inherited from Object.)
Protected methodMemberwiseClone (Inherited from Object.)
Public methodToString (Inherited from Object.)
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  NameDescription
Protected fieldm_instanceInfrastructure.
Protected fieldm_mapInfrastructure.
Protected fieldm_mapVectorLayerInfrastructure.
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Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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