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StreamReader Class

Implements a TextReader that reads characters from a byte stream in a particular encoding.

Namespace:  System.IO
Assembly:  mscorlib (in mscorlib.dll)

[ComVisibleAttribute(true)]
public class StreamReader : TextReader

The StreamReader type exposes the following members.

  NameDescription
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360StreamReader(Stream)Initializes a new instance of the StreamReader class for the specified stream.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360StreamReader(String)When it is called by trusted applications, initializes a new instance of the StreamReader class for the specified file name.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360StreamReader(Stream, Boolean)Initializes a new instance of the StreamReader class for the specified stream, using the specified byte order mark detection option.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360StreamReader(Stream, Encoding)Initializes a new instance of the StreamReader class for the specified stream, using the specified character encoding.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360StreamReader(String, Boolean)When it is called by trusted applications, initializes a new instance of the StreamReader class for the specified file name, using the specified byte order mark detection option.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360StreamReader(String, Encoding)When it is called by trusted applications, initializes a new instance of the StreamReader class for the specified file name, using the specified character encoding.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360StreamReader(Stream, Encoding, Boolean)Initializes a new instance of the StreamReader class for the specified stream, using the specified character encoding and byte order mark detection option.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360StreamReader(String, Encoding, Boolean)When it is called by trusted applications, initializes a new instance of the StreamReader class for the specified file name, using the specified character encoding and byte order mark detection option.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360StreamReader(Stream, Encoding, Boolean, Int32)Initializes a new instance of the StreamReader class for the specified stream, using the specified character encoding, byte order mark detection option, and buffer size.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360StreamReader(String, Encoding, Boolean, Int32)When it is called by trusted applications, initializes a new instance of the StreamReader class for the specified file name, using the specified character encoding, byte order mark detection option, and buffer size.
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  NameDescription
Public propertySupported by Silverlight for Windows PhoneSupported by Xbox 360BaseStreamWhen it is called by trusted applications, returns the underlying stream.
Public propertySupported by Silverlight for Windows PhoneSupported by Xbox 360CurrentEncodingWhen it is called by trusted applications, gets the current character encoding that the current StreamReader object is using.
Public propertySupported by Silverlight for Windows PhoneSupported by Xbox 360EndOfStreamWhen it is called by trusted applications, gets a value that indicates whether the current stream position is at the end of the stream.
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  NameDescription
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360CloseWhen it is called by trusted applications, closes the StreamReader object and the underlying stream, and releases any system resources associated with the reader. (Overrides TextReader.Close().)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360DiscardBufferedDataClears the internal buffer.
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Dispose()Releases all resources used by the TextReader object. (Inherited from TextReader.)
Protected methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Dispose(Boolean)Closes the underlying stream, releases the unmanaged resources used by the StreamReader, and optionally releases the managed resources. (Overrides TextReader.Dispose(Boolean).)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Equals(Object)Determines whether the specified Object is equal to the current Object. (Inherited from Object.)
Protected methodSupported by Silverlight for Windows PhoneSupported by Xbox 360FinalizeAllows an object to try to free resources and perform other cleanup operations before the Object is reclaimed by garbage collection. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360GetHashCodeServes as a hash function for a particular type. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360GetTypeGets the Type of the current instance. (Inherited from Object.)
Protected methodSupported by Silverlight for Windows PhoneSupported by Xbox 360MemberwiseCloneCreates a shallow copy of the current Object. (Inherited from Object.)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360PeekWhen it is called by trusted application, returns the next available character but does not consume it. (Overrides TextReader.Peek().)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Read()When it is called by trusted applications, reads the next character from the input stream and advances the character position by one character. (Overrides TextReader.Read().)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360Read(Char[], Int32, Int32)When it is called by trusted applications, reads a maximum of count characters from the current stream into buffer, beginning at index. (Overrides TextReader.Read(Char[], Int32, Int32).)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360ReadBlock (Overrides TextReader.ReadBlock(Char[], Int32, Int32).)

In Silverlight for Windows Phone Windows Phone OS 7.1, this member is inherited from TextReader.ReadBlock(Char[], Int32, Int32).


In XNA Framework Xbox 360, this member is inherited from TextReader.ReadBlock(Char[], Int32, Int32).
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360ReadLineWhen it is called by trusted applications, reads a line of characters from the current stream and returns the data as a string. (Overrides TextReader.ReadLine().)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360ReadToEndWhen it is called by trusted applications, reads the stream from the current position to the end of the stream. (Overrides TextReader.ReadToEnd().)
Public methodSupported by Silverlight for Windows PhoneSupported by Xbox 360ToStringReturns a string that represents the current object. (Inherited from Object.)
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  NameDescription
Public fieldStatic memberSupported by Silverlight for Windows PhoneSupported by Xbox 360NullA StreamReader object around an empty stream.
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StreamReader is designed for character input in a particular encoding, whereas the Stream class is designed for byte input and output. Use StreamReader for reading lines of information from a standard text file.

StreamReader defaults to UTF-8 encoding unless specified otherwise, instead of defaulting to the ANSI code page for the current system. UTF-8 handles Unicode characters correctly and provides consistent results on localized versions of the operating system.

By default, a StreamReader is not thread safe.

The Read(Char[], Int32, Int32) and Write(Char[], Int32, Int32) method overloads read and write the number of characters specified by the count parameter.

NoteNote:

When reading from a Stream, it is more efficient to use a buffer that is the same size as the internal buffer of the stream.

The following example uses a StreamReader object in a trusted application that runs outside the browser. The StreamReader object reads the contents of a file the user's My Documents folder, and displays the contents in a text box control (named inputData).

For an example of how to save the contents of a file, see the StreamWriter class.

For example code and information about how to create an application that runs outside the browser, see Out-of-Browser Support.


private void OpenFile_Click(object sender, RoutedEventArgs e)
{

	if (Application.Current.HasElevatedPermissions)
	{
		// fileLoc is a global string variable.
		fileLoc = System.IO.Path.Combine(Environment.GetFolderPath(
		   Environment.SpecialFolder.MyDocuments), "MyDoc.txt");

		// Create the file if it does not exist.
		if (!File.Exists(fileLoc))
		{
			using (StreamWriter swNew = new StreamWriter(fileLoc))
			{
				swNew.WriteLine("Sample text");
			}
		}

		// Display the contents in a TextBox.
		using (StreamReader sr = new StreamReader(fileLoc))
		{
			inputData.Text = sr.ReadToEnd();
			inputData.Visibility = Visibility.Visible;
		}
	}
}


Silverlight

Supported in: 5, 4, 3

Silverlight for Windows Phone

Supported in: Windows Phone OS 7.1, Windows Phone OS 7.0

XNA Framework

Supported in: Xbox 360, Windows Phone OS 7.0

For a list of the operating systems and browsers that are supported by Silverlight, see Supported Operating Systems and Browsers.

Any public static (Shared in Visual Basic) members of this type are thread safe. Any instance members are not guaranteed to be thread safe.
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