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.NET Framework Class Library
NativeWindow..::.CreateHandle Method

Creates a window and its handle with the specified creation parameters.

Namespace:  System.Windows.Forms
Assembly:  System.Windows.Forms (in System.Windows.Forms.dll)
Visual Basic
Public Overridable Sub CreateHandle ( _
    cp As CreateParams _
)
C#
public virtual void CreateHandle(
    CreateParams cp
)
Visual C++
public:
virtual void CreateHandle(
    CreateParams^ cp
)
F#
abstract CreateHandle : 
        cp:CreateParams -> unit 
override CreateHandle : 
        cp:CreateParams -> unit 

Parameters

cp
Type: System.Windows.Forms..::.CreateParams
A CreateParams that specifies the creation parameters for this window.
ExceptionCondition
OutOfMemoryException

The operating system ran out of resources when trying to create the native window.

Win32Exception

The native Win32 API could not create the specified window.

InvalidOperationException

The handle of the current native window is already assigned; in explanation, the Handle property is not equal to Zero.

The cp parameter specifies the values that are passed to the native Win32 CreateWindowEx method to create a window and its handle.

When the ClassName field is not nullNothingnullptra null reference (Nothing in Visual Basic), the newly created window handle inherits from the specified class. For example, if ClassName is set to BUTTON, the newly created window is based on the Win32 BUTTON window class. The Param property of the ClassName object must either be nullNothingnullptra null reference (Nothing in Visual Basic) or reference an instance of a class that was declared as a structure.

This code is an excerpt from the example shown in the NativeWindow class overview. Some code is not shown for the purpose of brevity. See NativeWindow for the whole code listing.

NoteNote

   The class name provided is registered with the operating system.

The following code example demonstrates creating a window with a specific operating system window class name. The example creates a class that inherits from NativeWindow to accomplish this.

The MyNativeWindow class creates a new window with the ClassName set to BUTTON. This creates a Win32 button window. The location and size of the button is set, along with specifying additional window styles. The class demonstrates how to use the CreateHandle method and override the WndProc method to intercept window messages that are received. Although the example looks for the WM_ACTIVATEAPP message, this can be replaced in a real program with window messages specific to the type created.

NoteNote

Some control types send their window messages to the window parent instead of the window. See the Windows Platform SDK for more information.

Visual Basic
' MyNativeWindow class to create a window given a class name.
<System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.Demand, Name:="FullTrust")> _
Friend Class MyNativeWindow
    Inherits NativeWindow

    ' Constant values were found in the "windows.h" header file.
    Private Const WS_CHILD As Integer = &H40000000, _
                  WS_VISIBLE As Integer = &H10000000, _
                  WM_ACTIVATEAPP As Integer = &H1C

    Private windowHandle As Integer

    Public Sub New(ByVal parent As Form)

        Dim cp As CreateParams = New CreateParams()

        ' Fill in the CreateParams details.
        cp.Caption = "Click here"
        cp.ClassName = "Button"

        ' Set the position on the form
        cp.X = 100
        cp.Y = 100
        cp.Height = 100
        cp.Width = 100

        ' Specify the form as the parent.
        cp.Parent = parent.Handle

        ' Create as a child of the specified parent
        cp.Style = WS_CHILD Or WS_VISIBLE

        ' Create the actual window
        Me.CreateHandle(cp)
    End Sub

    ' Listen to when the handle changes to keep the variable in sync
    <System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.Demand, Name:="FullTrust")> _
    Protected Overrides Sub OnHandleChange()
        windowHandle = Me.Handle.ToInt32()
    End Sub

    <System.Security.Permissions.PermissionSetAttribute(System.Security.Permissions.SecurityAction.Demand, Name:="FullTrust")> _
        Protected Overrides Sub WndProc(ByRef m As Message)
        ' Listen for messages that are sent to the button window. Some messages are sent
        ' to the parent window instead of the button's window.

        Select Case (m.Msg)
            Case WM_ACTIVATEAPP
                ' Do something here in response to messages
        End Select

        MyBase.WndProc(m)
    End Sub

End Class
C#
// MyNativeWindow class to create a window given a class name.
[System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name = "FullTrust")]
internal class MyNativeWindow : NativeWindow
{

    // Constant values were found in the "windows.h" header file.
    private const int WS_CHILD = 0x40000000,
                      WS_VISIBLE = 0x10000000,
                      WM_ACTIVATEAPP = 0x001C;

    private int windowHandle;

    public MyNativeWindow(Form parent)
    {

        CreateParams cp = new CreateParams();

        // Fill in the CreateParams details.
        cp.Caption = "Click here";
        cp.ClassName = "Button";

        // Set the position on the form
        cp.X = 100;
        cp.Y = 100;
        cp.Height = 100;
        cp.Width = 100;

        // Specify the form as the parent.
        cp.Parent = parent.Handle;

        // Create as a child of the specified parent
        cp.Style = WS_CHILD | WS_VISIBLE;

        // Create the actual window
        this.CreateHandle(cp);
    }

    // Listen to when the handle changes to keep the variable in sync
    [System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name = "FullTrust")]
    protected override void OnHandleChange()
    {
        windowHandle = (int)this.Handle;
    }

    [System.Security.Permissions.PermissionSet(System.Security.Permissions.SecurityAction.Demand, Name = "FullTrust")]
    protected override void WndProc(ref Message m)
    {
        // Listen for messages that are sent to the button window. Some messages are sent
        // to the parent window instead of the button's window.

        switch (m.Msg)
        {
            case WM_ACTIVATEAPP:
                // Do something here in response to messages
                break;
        }
        base.WndProc(ref m);
    }
}
Visual C++
// MyNativeWindow class to create a window given a class name.
ref class MyNativeWindow: public NativeWindow
{
private:

   // Constant values were found in the S"windows.h" header file.
   literal int WS_CHILD = 0x40000000,WS_VISIBLE = 0x10000000,WM_ACTIVATEAPP = 0x001C;
   int windowHandle;

public:
   MyNativeWindow( Form^ parent )
   {
      CreateParams^ cp = gcnew CreateParams;

      // Fill in the CreateParams details.
      cp->Caption = "Click here";
      cp->ClassName = "Button";

      // Set the position on the form
      cp->X = 100;
      cp->Y = 100;
      cp->Height = 100;
      cp->Width = 100;

      // Specify the form as the parent.
      cp->Parent = parent->Handle;

      // Create as a child of the specified parent
      cp->Style = WS_CHILD | WS_VISIBLE;

      // Create the actual window
      this->CreateHandle( cp );
   }

protected:

   // Listen to when the handle changes to keep the variable in sync

   virtual void OnHandleChange() override
   {
      windowHandle = (int)this->Handle;
   }

   virtual void WndProc( Message % m ) override
   {
      // Listen for messages that are sent to the button window. Some messages are sent
      // to the parent window instead of the button's window.
      switch ( m.Msg )
      {
         case WM_ACTIVATEAPP:

            // Do something here in response to messages
            break;
      }
      NativeWindow::WndProc( m );
   }
};

.NET Framework

Supported in: 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1

Windows 7, Windows Vista SP1 or later, Windows XP SP3, Windows XP SP2 x64 Edition, Windows Server 2008 (Server Core not supported), Windows Server 2008 R2 (Server Core supported with SP1 or later), Windows Server 2003 SP2

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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Message Only Window      eriklitze   |   Edit   |   Show History
To create a Message Only Window specify HWND_MESSAGE(-3) for the cp.Parent member.


Message-Only Windows
A message-only window enables you to send and receive messages. It is not visible, has no z-order, cannot be enumerated, and does not receive broadcast messages. The window simply dispatches messages.
To create a message-only window, specify the HWND_MESSAGE constant or a handle to an existing message-only window in the hWndParent parameter of the CreateWindowEx function. You can also change an existing window to a message-only window by specifying HWND_MESSAGE in the hWndNewParent parameter of the SetParent function.
To find message-only windows, specify HWND_MESSAGE in the hwndParent parameter of the FindWindowEx function. In addition, FindWindowEx searches message-only windows as well as top-level windows if both the hwndParent and hwndChildAfter parameters are NULL.
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