DDEClient.poke Method
Sends unsolicited data to the server. This method is used by clients.
Syntax
public void poke(
str Item,
str Data,
[int Wait])
Run On
Client
Parameters
- Item
Type: str
The Dynamic Data Exchange (DDE) server item.
- Data
Type: str
The string data to send to the DDE server.
- Wait
Type: int
The wait time in seconds; optional. The default value is 5. A value of 0 indicates asynchronous transactions.
Remarks
If the transaction fails, the method throws Exception::DDEerror.