Provides data for the UIElementKeyUp and UIElementKeyDown routed events, as well as related attached and Preview events.
SystemEventArgs
System.WindowsRoutedEventArgs
System.Windows.InputInputEventArgs
System.Windows.InputKeyboardEventArgs
System.Windows.InputKeyEventArgs
Assembly: PresentationCore (in PresentationCore.dll)
Public Class KeyEventArgs _
Inherits [%$TOPIC/ms611291_en-us_VS_110_4_0_0_0_0%]
public class KeyEventArgs : [%$TOPIC/ms611291_en-us_VS_110_4_0_1_0_0%]
public ref class KeyEventArgs : public [%$TOPIC/ms611291_en-us_VS_110_4_0_2_0_0%]
type KeyEventArgs =
class
inherit [%$TOPIC/ms611291_en-us_VS_110_4_0_3_0_0%]
end
The KeyEventArgs type exposes the following members.
| Name | Description | |
|---|---|---|
![]() | KeyEventArgs | Initializes a new instance of the KeyEventArgs class. |
| Name | Description | |
|---|---|---|
![]() | DeadCharProcessedKey | Gets the key that is part of dead key composition to create a single combined character. |
![]() | Device | Gets the input device that initiated this event. (Inherited from InputEventArgs.) |
![]() | Handled | Gets or sets a value that indicates the present state of the event handling for a routed event as it travels the route. (Inherited from RoutedEventArgs.) |
![]() | ImeProcessedKey | Gets the keyboard key referenced by the event, if the key will be processed by an Input Method Editor (IME). |
![]() | InputSource | Gets the input source that provided this input. |
![]() | IsDown | Gets a value that indicates whether the key referenced by the event is in the down state. |
![]() | IsRepeat | Gets a value that indicates whether the keyboard key referenced by the event is a repeated key. |
![]() | IsToggled | Gets a value that indicates whether the key referenced by the event is in the toggled state. |
![]() | IsUp | Gets a value that indicates whether the key referenced by the event is in the up state. |
![]() | Key | Gets the keyboard key associated with the event. |
![]() | KeyboardDevice | Gets the keyboard device associated with the input event. (Inherited from KeyboardEventArgs.) |
![]() | KeyStates | Gets the state of the keyboard key associated with this event. |
![]() | OriginalSource | Gets the original reporting source as determined by pure hit testing, before any possible Source adjustment by a parent class. (Inherited from RoutedEventArgs.) |
![]() | RoutedEvent | Gets or sets the RoutedEvent associated with this RoutedEventArgs instance. (Inherited from RoutedEventArgs.) |
![]() | Source | Gets or sets a reference to the object that raised the event. (Inherited from RoutedEventArgs.) |
![]() | SystemKey | Gets the keyboard key referenced by the event, if the key will be processed by the system. |
![]() | Timestamp | Gets the time when this event occurred. (Inherited from InputEventArgs.) |
| Name | Description | |
|---|---|---|
![]() | Equals(Object) | Determines whether the specified object is equal to the current object. (Inherited from Object.) |
![]() | Finalize | Allows an object to try to free resources and perform other cleanup operations before it is reclaimed by garbage collection. (Inherited from Object.) |
![]() | GetHashCode | Serves as a hash function for a particular type. (Inherited from Object.) |
![]() | GetType | Gets the Type of the current instance. (Inherited from Object.) |
![]() | InvokeEventHandler | Invokes event handlers in a type-specific way, which can increase event system efficiency. (Overrides KeyboardEventArgsInvokeEventHandler(Delegate, Object).) |
![]() | MemberwiseClone | Creates a shallow copy of the current Object. (Inherited from Object.) |
![]() | OnSetSource | When overridden in a derived class, provides a notification callback entry point whenever the value of the Source property of an instance changes. (Inherited from RoutedEventArgs.) |
![]() | ToString | Returns a string that represents the current object. (Inherited from Object.) |
This event data class is used with the following attached events:
This event data class is also used with the following routed events on base elements. These routed events forward the previously listed attached events to make them more accessible to the general element model in WPF.
The attached events and the base element routed events share their event data, and the bubbling and tunneling versions of the routed events also share event data. This can affect the handled characteristics of the event as it travels the event route. For details, see Input Overview.
A key can be in both the up and toggled states or the down and toggled states. For this reason, determining whether a key is up or down is not as simple as checking the KeyStates value as a numeric value. Instead, you should check the value by treating it as a flag enumeration. Use an AND comparison of the first bit. Alternatively, use the helper properties IsUp, IsDown, and IsToggled to determine whether a given key is up, down, or toggled.
This example shows how to detect when the Enter key is pressed on the keyboard.
This example consists of a Extensible Application Markup Language (XAML) file and a code-behind file.
When the user presses the Enter key in the TextBox, the input in the text box appears in another area of the user interface (UI).
The following XAML creates the user interface, which consists of a StackPanel, a TextBlock, and a TextBox.
<StackPanel>
<TextBlock Width="300" Height="20">
Type some text into the TextBox and press the Enter key.
</TextBlock>
<TextBox Width="300" Height="30" Name="textBox1"
KeyDown="OnKeyDownHandler"/>
<TextBlock Width="300" Height="100" Name="textBlock1"/>
</StackPanel>
The following code behind creates the KeyDown event handler. If the key that is pressed is the Enter key, a message is displayed in the TextBlock.
Private Sub OnKeyDownHandler(ByVal sender As Object, ByVal e As KeyEventArgs)
If (e.Key = Key.Return) Then
textBlock1.Text = "You Entered: " + textBox1.Text
End If
End Sub
private void OnKeyDownHandler(object sender, KeyEventArgs e)
{
if (e.Key == Key.Return)
{
textBlock1.Text = "You Entered: " + textBox1.Text;
}
}
Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see .NET Framework System Requirements.
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