Control.OnPaint(PaintEventArgs) 方法

定义

引发 Paint 事件。

protected:
 virtual void OnPaint(System::Windows::Forms::PaintEventArgs ^ e);
protected virtual void OnPaint(System.Windows.Forms.PaintEventArgs e);
abstract member OnPaint : System.Windows.Forms.PaintEventArgs -> unit
override this.OnPaint : System.Windows.Forms.PaintEventArgs -> unit
Protected Overridable Sub OnPaint (e As PaintEventArgs)

参数

e
PaintEventArgs

包含事件数据的 PaintEventArgs

示例

下面的代码示例使用户能够将图像或图像文件拖到窗体上,并使其显示在拖放位置。 OnPaint重写 方法以在每次绘制窗体时重新绘制图像;否则,图像将仅保留到下一次重绘。 事件 DragEnter 处理方法确定要拖动到窗体中的数据类型,并提供适当的反馈。 如果可以从数据创建 ,ImageDragDrop事件处理方法会在窗体上显示图像。 DragEventArgs.X由于 和 DragEventArgs.Y 值是屏幕坐标,因此此示例使用 PointToClient 方法将它们转换为客户端坐标。

private:
   Image^ picture;
   Point pictureLocation;

public:
   Form1()
   {
      
      // Enable drag-and-drop operations and
      // add handlers for DragEnter and DragDrop.
      this->AllowDrop = true;
      this->DragDrop += gcnew DragEventHandler( this, &Form1::Form1_DragDrop );
      this->DragEnter += gcnew DragEventHandler( this, &Form1::Form1_DragEnter );
   }

protected:
   virtual void OnPaint( PaintEventArgs^ e ) override
   {
      
      // If there is an image and it has a location,
      // paint it when the Form is repainted.
      Form::OnPaint( e );
      if ( this->picture != nullptr && this->pictureLocation != Point::Empty )
      {
         e->Graphics->DrawImage( this->picture, this->pictureLocation );
      }
   }

private:
   void Form1_DragDrop( Object^ /*sender*/, DragEventArgs^ e )
   {
      
      // Handle FileDrop data.
      if ( e->Data->GetDataPresent( DataFormats::FileDrop ) )
      {
         // Assign the file names to a String* array, in
         // case the user has selected multiple files.
         array<String^>^files = (array<String^>^)e->Data->GetData( DataFormats::FileDrop );
         try
         {
            // Assign the first image to the picture variable.
            this->picture = Image::FromFile( files[ 0 ] );
            
            // Set the picture location equal to the drop point.
            this->pictureLocation = this->PointToClient( Point(e->X,e->Y) );
         }
         catch ( Exception^ ex ) 
         {
            MessageBox::Show( ex->Message );
            return;
         }

      }
      
      // Handle Bitmap data.
      if ( e->Data->GetDataPresent( DataFormats::Bitmap ) )
      {
         try
         {
            // Create an Image and assign it to the picture variable.
            this->picture = dynamic_cast<Image^>(e->Data->GetData( DataFormats::Bitmap ));

            // Set the picture location equal to the drop point.
            this->pictureLocation = this->PointToClient( Point(e->X,e->Y) );
         }
         catch ( Exception^ ex ) 
         {
            MessageBox::Show( ex->Message );
            return;
         }
      }
      
      // Force the form to be redrawn with the image.
      this->Invalidate();
   }

   void Form1_DragEnter( Object^ /*sender*/, DragEventArgs^ e )
   {
      // If the data is a file or a bitmap, display the copy cursor.
      if ( e->Data->GetDataPresent( DataFormats::Bitmap ) || e->Data->GetDataPresent( DataFormats::FileDrop ) )
      {
         e->Effect = DragDropEffects::Copy;
      }
      else
      {
         e->Effect = DragDropEffects::None;
      }
   }
private Image picture;
private Point pictureLocation;

public Form1()
{
   // Enable drag-and-drop operations and 
   // add handlers for DragEnter and DragDrop.
   this.AllowDrop = true;
   this.DragDrop += new DragEventHandler(this.Form1_DragDrop);
   this.DragEnter += new DragEventHandler(this.Form1_DragEnter);
}

protected override void OnPaint(PaintEventArgs e)
{
   // If there is an image and it has a location, 
   // paint it when the Form is repainted.
   base.OnPaint(e);
   if(this.picture != null && this.pictureLocation != Point.Empty)
   {
      e.Graphics.DrawImage(this.picture, this.pictureLocation);
   }
}

private void Form1_DragDrop(object sender, DragEventArgs e)
{
   // Handle FileDrop data.
   if(e.Data.GetDataPresent(DataFormats.FileDrop) )
   {
      // Assign the file names to a string array, in 
      // case the user has selected multiple files.
      string[] files = (string[])e.Data.GetData(DataFormats.FileDrop);
      try
      {
         // Assign the first image to the picture variable.
         this.picture = Image.FromFile(files[0]);
         // Set the picture location equal to the drop point.
         this.pictureLocation = this.PointToClient(new Point(e.X, e.Y) );
      }
      catch(Exception ex)
      {
         MessageBox.Show(ex.Message);
         return;
      }
   }

   // Handle Bitmap data.
   if(e.Data.GetDataPresent(DataFormats.Bitmap) )
   {
      try
      {
         // Create an Image and assign it to the picture variable.
         this.picture = (Image)e.Data.GetData(DataFormats.Bitmap);
         // Set the picture location equal to the drop point.
         this.pictureLocation = this.PointToClient(new Point(e.X, e.Y) );
      }
      catch(Exception ex)
      {
         MessageBox.Show(ex.Message);
         return;
      }
   }
   // Force the form to be redrawn with the image.
   this.Invalidate();
}

private void Form1_DragEnter(object sender, DragEventArgs e)
{
   // If the data is a file or a bitmap, display the copy cursor.
   if (e.Data.GetDataPresent(DataFormats.Bitmap) || 
      e.Data.GetDataPresent(DataFormats.FileDrop) ) 
   {
      e.Effect = DragDropEffects.Copy;
   }
   else
   {
      e.Effect = DragDropEffects.None;
   }
}
Private picture As Image
Private pictureLocation As Point

Public Sub New()
   ' Enable drag-and-drop operations.
   Me.AllowDrop = True
End Sub

Protected Overrides Sub OnPaint(ByVal e As PaintEventArgs)
   MyBase.OnPaint(e)

   ' If there is an image and it has a location, 
   ' paint it when the Form is repainted.
   If (Me.picture IsNot Nothing) And _
     Not (Me.pictureLocation.Equals(Point.Empty)) Then
      e.Graphics.DrawImage(Me.picture, Me.pictureLocation)
   End If
End Sub

Private Sub Form1_DragDrop(ByVal sender As Object, _
  ByVal e As DragEventArgs) Handles MyBase.DragDrop
   ' Handle FileDrop data.
   If e.Data.GetDataPresent(DataFormats.FileDrop) Then
      ' Assign the file names to a string array, in 
      ' case the user has selected multiple files.
      Dim files As String() = CType(e.Data.GetData(DataFormats.FileDrop), String())
      Try
         ' Assign the first image to the 'picture' variable.
         Me.picture = Image.FromFile(files(0))
         ' Set the picture location equal to the drop point.
         Me.pictureLocation = Me.PointToClient(New Point(e.X, e.Y))
      Catch ex As Exception
         MessageBox.Show(ex.Message)
         Return
      End Try
   End If

   ' Handle Bitmap data.
   If e.Data.GetDataPresent(DataFormats.Bitmap) Then
      Try
         ' Create an Image and assign it to the picture variable.
         Me.picture = CType(e.Data.GetData(DataFormats.Bitmap), Image)
         ' Set the picture location equal to the drop point.
         Me.pictureLocation = Me.PointToClient(New Point(e.X, e.Y))
      Catch ex As Exception
         MessageBox.Show(ex.Message)
         Return
      End Try
   End If

   ' Force the form to be redrawn with the image.
   Me.Invalidate()
End Sub

Private Sub Form1_DragEnter(ByVal sender As Object, _
  ByVal e As DragEventArgs) Handles MyBase.DragEnter
   ' If the data is a file or a bitmap, display the copy cursor.
   If e.Data.GetDataPresent(DataFormats.Bitmap) _
      Or e.Data.GetDataPresent(DataFormats.FileDrop) Then
      e.Effect = DragDropEffects.Copy
   Else
      e.Effect = DragDropEffects.None
   End If
End Sub
   // This example creates a PictureBox control on the form and draws to it.
   // This example assumes that the Form_Load event handler method is
   // connected to the Load event of the form.
private:
   PictureBox^ pictureBox1;
   void Form1_Load( Object^ /*sender*/, System::EventArgs^ /*e*/ )
   {
      pictureBox1 = gcnew PictureBox;

      // Dock the PictureBox to the form and set its background to white.
      pictureBox1->Dock = DockStyle::Fill;
      pictureBox1->BackColor = Color::White;

      // Connect the Paint event of the PictureBox to the event handler method.
      pictureBox1->Paint += gcnew System::Windows::Forms::PaintEventHandler( this, &Form1::pictureBox1_Paint );

      // Add the PictureBox control to the Form.
      this->Controls->Add( pictureBox1 );
   }

   void pictureBox1_Paint( Object^ /*sender*/, System::Windows::Forms::PaintEventArgs^ e )
   {
      // Create a local version of the graphics object for the PictureBox.
      Graphics^ g = e->Graphics;

      // Draw a string on the PictureBox.
      g->DrawString( "This is a diagonal line drawn on the control",
         gcnew System::Drawing::Font( "Arial",10 ), System::Drawing::Brushes::Blue, Point(30,30) );

      // Draw a line in the PictureBox.
      g->DrawLine( System::Drawing::Pens::Red, pictureBox1->Left, pictureBox1->Top,
         pictureBox1->Right, pictureBox1->Bottom );
   }
// This example creates a PictureBox control on the form and draws to it.
// This example assumes that the Form_Load event handler method is
// connected to the Load event of the form.

private PictureBox pictureBox1 = new PictureBox();
// Cache font instead of recreating font objects each time we paint.
private Font fnt = new Font("Arial",10);
private void Form1_Load(object sender, System.EventArgs e)
{
    // Dock the PictureBox to the form and set its background to white.
    pictureBox1.Dock = DockStyle.Fill;
    pictureBox1.BackColor = Color.White;
    // Connect the Paint event of the PictureBox to the event handler method.
    pictureBox1.Paint += new System.Windows.Forms.PaintEventHandler(this.pictureBox1_Paint);

    // Add the PictureBox control to the Form.
    this.Controls.Add(pictureBox1);
}

private void pictureBox1_Paint(object sender, System.Windows.Forms.PaintEventArgs e)
{
    // Create a local version of the graphics object for the PictureBox.
    Graphics g = e.Graphics;

    // Draw a string on the PictureBox.
    g.DrawString("This is a diagonal line drawn on the control",
        fnt, System.Drawing.Brushes.Blue, new Point(30,30));
    // Draw a line in the PictureBox.
    g.DrawLine(System.Drawing.Pens.Red, pictureBox1.Left, pictureBox1.Top,
        pictureBox1.Right, pictureBox1.Bottom);
}
' This example creates a PictureBox control on the form and draws to it. 
' This example assumes that the Form_Load event handler method is connected 
' to the Load event of the form.
Private pictureBox1 As New PictureBox()
Private fnt as New Font("Arial", 10)

Private Sub Form1_Load(ByVal sender As Object, ByVal e As System.EventArgs) Handles MyBase.Load
    ' Dock the PictureBox to the form and set its background to white.
    pictureBox1.Dock = DockStyle.Fill
    pictureBox1.BackColor = Color.White
    ' Connect the Paint event of the PictureBox to the event handler method.
    AddHandler pictureBox1.Paint, AddressOf Me.pictureBox1_Paint

    ' Add the PictureBox control to the Form.
    Me.Controls.Add(pictureBox1)
End Sub


Private Sub pictureBox1_Paint(ByVal sender As Object, ByVal e As System.Windows.Forms.PaintEventArgs)
    ' Create a local version of the graphics object for the PictureBox.
    Dim g As Graphics = e.Graphics

    ' Draw a string on the PictureBox.
    g.DrawString("This is a diagonal line drawn on the control", _
        fnt, Brushes.Red, New PointF(30.0F, 30.0F))
    ' Draw a line in the PictureBox.
    g.DrawLine(System.Drawing.Pens.Red, pictureBox1.Left, _ 
        pictureBox1.Top, pictureBox1.Right, pictureBox1.Bottom)
End Sub

注解

引发事件时,将通过委托调用事件处理程序。 有关详细信息,请参阅 处理和引发事件

方法 OnPaint 还使派生类无需附加委托即可处理 事件。 这是在派生类中处理事件的首选技术。

继承者说明

在派生类中重写 OnPaint(PaintEventArgs) 时,一定要调用基类的 OnPaint(PaintEventArgs) 方法,以便已注册的委托对事件进行接收。

适用于

产品 版本
.NET Framework 1.1, 2.0, 3.0, 3.5, 4.0, 4.5, 4.5.1, 4.5.2, 4.6, 4.6.1, 4.6.2, 4.7, 4.7.1, 4.7.2, 4.8, 4.8.1
Windows Desktop 3.0, 3.1, 5, 6, 7, 8, 9, 10

另请参阅