Installing a Keyboard, Mouse, and Monitor

There are specific tasks that you can perform on a Microsoft Surface unit only when a keyboard, mouse, and monitor are connected to the unit. This topic describes how to install a keyboard, mouse, and monitor.

Keyboard and Mouse

You need a keyboard and mouse to initially set up the Microsoft Surface unit and to perform various administrative tasks such as logging on the unit and performing functional tests.

  • For Surface units that are for development and testing, developers should typically keep a mouse and keyboard (and an external monitor) permanently connected to the Microsoft Surface unit while they are developing and testing applications.

  • For a commercial Microsoft Surface unit that is set up and deployed to a venue, administrators keep a keyboard and mouse in a safe location so that they can administer the unit locally. You will need them if you want to manage or service the Microsoft Surface unit directly. Many administrators also administer and maintain units remotely.

    Do not keep a keyboard and mouse connected to a Microsoft Surface unit locally. You can keep the transceiver connected, but make sure that the acrylic panel securely covers the unit's I/O connections.

Setting Up a Keyboard and Mouse

The following instructions are general instructions to set up a keyboard and mouse with a Microsoft Surface unit. Follow the manufacturer instructions for your specific devices.

Do not use a radio frequency (RF) keyboard. Malicious users might obtain the original RF keyboard type because RF keyboard signals are unencrypted (unlike Bluetooth keyboards and mice) and then attach another RF keyboard and access the Microsoft Surface unit's data.

To install the keyboard and mouse

  1. If the devices require batteries, install the batteries in the mouse and keyboard and verify that they are turned on.

  2. On the Microsoft Surface unit, remove the end panel that covers the I/O connections.

  3. Insert the USB connection or the USB transceiver (also called a dongle) in a USB port in the I/O connections that are closest to the lamp access icon. These USB ports are active when the Microsoft Surface unit turns on.

    A USB transceiver (also called a dongle)
    Do not put a mouse on the clear section of the Microsoft Surface tabletop. Use the mouse on a mouse pad or a hard surface that is not glass or acrylic for the best performance.

External Monitors

Developers also typically use an external monitor so that they can more easily test their applications on a Microsoft Surface unit. You also need an external monitor to perform a full calibration on a Microsoft Surface unit. Although an external monitor is not required for basic calibration, we recommend that you also attach an external monitor to make the process easier.

Setting Up an External Monitor

When you use an external monitor, you need to connect a monitor to the Microsoft Surface unit that can display 1024 × 768 resolution.

To set up an external monitor

  1. Log on the Microsoft Surface unit in administrator mode.

    (That is, the Microsoft Windows interface is active and the customized Microsoft Surface desktop is displayed.)

  2. Make sure that SurfaceInput, SurfaceShell, and all Microsoft Surface applications are closed.

  3. Attach the external monitor to the VGA port in the I/O connections.

  4. Enable the external monitor in the video options:

    1. Right-click the Windows desktop, and then click Personalize.

    2. Click Display Settings.

    3. Select the dimmed monitor option. (The dimmed monitor should display the number 2).

      If monitor 2 is not on the left side, drag it to the left of monitor 1.

    4. Select the Extend the desktop onto this monitor check box.

    5. Set the monitor’s resolution to 1024 × 768.

    6. Click OK, and then click Yes.

  5. Optional. On Microsoft Surface developer units, set up the external monitor and Microsoft Surface screen as part of your development environment:

    1. Double-click the Set Up Monitors desktop shortcut.

      Set Up Monitors icon
    2. Click Yes to change the desktop settings to the recommended settings.

  6. Close the calibration application.

Only Microsoft Surface developer units include the Set Up Monitors desktop shortcut. This shortcut automatically configures the external monitor as the primary monitor and the Microsoft Surface screen as the secondary monitor. This shortcut is not related to calibration.

But this monitor configuration is the optimum configuration for a development environment because you can run Microsoft Visual C# 2008 Express Edition (Microsoft Visual Studio 2008) on the external (primary monitor) and use the Microsoft Surface screen (secondary monitor) to run and test applications under development. On a developer unit, use the Set Up Monitors shortcut after you connect the external monitor, as described earlier.

Microsoft Surface commercial units do not include the Set Up Monitors shortcut. Typically, on these units, you configure an external monitor only to calibrate the cameras or perform administrative tasks. On Microsoft Surface commercial units, simply follow steps 1-4 in the earlier procedure.

Removing an External Monitor

If you are using a Microsoft Surface developer unit, you might want leave the external monitor connected to the unit. In all other cases, you will remove an external monitor after you are finished using it with a Microsoft Surface unit.

To remove an external monitor

  1. Unplug the external monitor from the I/O connections on the Microsoft Surface unit.

  2. Deactivate the external monitor from the display settings.

    1. Right-click the Windows desktop, and then click Personalize.

    2. Click Display Settings.

    3. For monitor 2, clear the Extend the desktop onto this monitor check box.

    4. Click OK.

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