Font Constructor (FontFamily, Single, FontStyle, GraphicsUnit, Byte, Boolean)

 

Initializes a new Font using a specified size, style, unit, and character set.

Namespace:   System.Drawing
Assembly:  System.Drawing (in System.Drawing.dll)

public Font(
	FontFamily family,
	float emSize,
	FontStyle style,
	GraphicsUnit unit,
	byte gdiCharSet,
	bool gdiVerticalFont
)

Parameters

family
Type: System.Drawing.FontFamily

The FontFamily of the new Font.

emSize
Type: System.Single

The em-size of the new font in the units specified by the unit parameter.

style
Type: System.Drawing.FontStyle

The FontStyle of the new font.

unit
Type: System.Drawing.GraphicsUnit

The GraphicsUnit of the new font.

gdiCharSet
Type: System.Byte

A Byte that specifies a

GDI character set to use for this font.

gdiVerticalFont
Type: System.Boolean

A Boolean value indicating whether the new font is derived from a GDI vertical font.

Exception Condition
ArgumentException

emSize is less than or equal to 0, evaluates to infinity, or is not a valid number.

ArgumentNullException

family is null

The gdiCharSet parameter takes a value from the list defined in the Windows SDK header file WinGDI.h.

.NET Framework
Available since 1.1
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