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FillFormat.TextureName Property

Definition

Returns the name of the custom texture file for the specified fill.

public:
 property System::String ^ TextureName { System::String ^ get(); };
public string TextureName { get; }
member this.TextureName : string
Public ReadOnly Property TextureName As String

Property Value

Remarks

Use the UserTextured(String) method to set the texture file for the fill.

Applies to