SQL Server Native Client 사용자 정의 함수 실행 및 OLE DB(프로세스 반환 코드)

적용 대상:SQL ServerAzure SQL DatabaseAzure SQL Managed InstanceAzure Synapse Analytics AnalyticsPlatform System(PDW)

이 예에서는 사용자 정의 함수를 실행하고 반환 코드를 인쇄합니다. 이 샘플은 IA64에서 지원되지 않습니다.

이 문서에는 AdventureWorks2022 Microsoft SQL Server 샘플 및 커뮤니티 프로젝트 홈페이지에서 다운로드할 수 있는 샘플 데이터베이스가 필요합니다.

Important

가능하면 Windows 인증을 사용하세요. Windows 인증을 사용할 수 없으면 런타임에 사용자에게 자격 증명을 입력하라는 메시지를 표시합니다. 자격 증명은 파일에 저장하지 않는 것이 좋습니다. 자격 증명을 유지하려면 Win32 crypto API를 사용하여 자격 증명을 암호화해야 합니다.

첫 번째(Transact-SQL) 코드 목록을 실행하여 애플리케이션에서 사용하는 저장 프로시저를 만듭니다.

ole32.lib oleaut32.lib를 사용하여 컴파일하고 두 번째(C++) 코드 목록을 실행합니다. 이 애플리케이션은 컴퓨터의 기본 SQL Server 인스턴스에 연결됩니다. 일부 Windows 운영 체제에서는 (localhost) 또는 (local)을 해당 SQL Server 인스턴스의 이름으로 변경해야 합니다. 명명된 인스턴스에 연결하려면 연결 문자열을 L"(local)"에서 L"(local)\\name"으로 변경합니다. 여기서 name은 명명된 인스턴스입니다. 기본적으로 SQL Server Express는 명명된 인스턴스에 설치됩니다. INCLUDE 환경 변수에 sqlncli.h가 포함된 디렉터리가 포함되어 있는지 확인합니다.

세 번째(Transact-SQL) 코드 목록을 실행하여 애플리케이션에서 사용하는 저장 프로시저를 삭제합니다.

USE AdventureWorks2022;
if exists (SELECT * FROM sys.objects WHERE object_id = OBJECT_ID(N'[fn_RectangleArea]'))  
   drop function fn_RectangleArea  
go  
  
CREATE FUNCTION fn_RectangleArea  
   (@Width int,   
@Height int )  
RETURNS int  
AS  
BEGIN  
  
   RETURN ( @Width * @Height )  
END  
GO  
// compile with: ole32.lib oleaut32.lib  
void InitializeAndEstablishConnection();  
#define UNICODE  
#define DBINITCONSTANTS  
#define INITGUID  
#define OLEDBVER 0x0250   // to include correct interfaces  
  
#include <windows.h>  
#include <stdio.h>  
#include <stddef.h>  
#include <iostream>  
#include <oledb.h>  
#include <oledberr.h>  
#include <sqlncli.h>  
using namespace std;  
  
IDBInitialize* pIDBInitialize = NULL;      
IDBCreateSession* pIDBCreateSession = NULL;  
IDBCreateCommand* pIDBCreateCommand = NULL;  
ICommandText* pICommandText = NULL;  
IRowset* pIRowset = NULL;  
ICommandWithParameters* pICommandWithParams = NULL;  
IAccessor* pIAccessor = NULL;  
IDBProperties* pIDBProperties = NULL;  
WCHAR* pStringsBuffer;  
DBBINDING* pBindings;  
const ULONG nInitProps = 4;  
DBPROP InitProperties[nInitProps];      
const ULONG nPropSet = 1;  
DBPROPSET rgInitPropSet[nPropSet];    
HRESULT hr;  
HACCESSOR hAccessor;  
const ULONG nParams = 3;   // No. of parameters in the command  
DBPARAMBINDINFO ParamBindInfo[nParams];  
ULONG i;  
ULONG cbColOffset = 0;  
  
DB_UPARAMS ParamOrdinals[nParams];  
DBROWCOUNT cNumRows = 0;  
DBPARAMS Params;  
  
// Declare array of DBBINDING structures, one for each parameter in the command  
DBBINDING acDBBinding[nParams];  
DBBINDSTATUS acDBBindStatus[nParams];  
  
// The following buffer is used to store parameter values.  
typedef struct tagSPROCPARAMS {  
   long lReturnValue;  
   long inParam1;  
   long inParam2;  
} SPROCPARAMS;  
  
int main() {  
   // The command to execute.  
   WCHAR* wCmdString = L"{? = CALL fn_RectangleArea(?, ?) }";  
   // WCHAR* wCmdString = L"EXEC ? = fn_RectangleVolume(?, ?)";  
  
   SPROCPARAMS sprocparams = {0,5,10};  
  
   // All the initialization stuff in a separate function.  
   InitializeAndEstablishConnection();  
  
   // Let us create a new session from the data source object.  
   if (FAILED(pIDBInitialize->QueryInterface( IID_IDBCreateSession,  
                                              (void**) &pIDBCreateSession))) {  
      cout << "Failed to access IDBCreateSession interface\n";  
      goto EXIT;  
   }  
  
   if ( FAILED(pIDBCreateSession->CreateSession( NULL,   
                                                 IID_IDBCreateCommand,   
                                                 (IUnknown**) &pIDBCreateCommand))) {  
      cout << "pIDBCreateSession->CreateSession failed\n";  
      goto EXIT;  
   }  
  
   // Create a Command  
   if (FAILED(pIDBCreateCommand->CreateCommand( NULL,   
                                                IID_ICommandText,   
                                                (IUnknown**) &pICommandText))) {  
      cout << "Failed to access ICommand interface\n";  
      goto EXIT;  
   }  
  
   // Set the command text.  
   if (FAILED(pICommandText->SetCommandText(DBGUID_DBSQL, wCmdString))) {  
      cout << "failed to set command text\n";  
      goto EXIT;  
   }  
  
   // Describe the command parameters (parameter name, provider specific name   
   // of the parameter's data type etc.) in an array of DBPARAMBINDINFO   
   // structures.  This information is then used by SetParameterInfo().  
   ParamBindInfo[0].pwszDataSourceType = L"DBTYPE_I4";  
   ParamBindInfo[0].pwszName = NULL;  
   ParamBindInfo[0].ulParamSize = sizeof(long);  
   ParamBindInfo[0].dwFlags = DBPARAMFLAGS_ISOUTPUT;  
   ParamBindInfo[0].bPrecision = 11;  
   ParamBindInfo[0].bScale = 0;  
   ParamOrdinals[0] = 1;  
  
   ParamBindInfo[1].pwszDataSourceType = L"DBTYPE_I4";  
   ParamBindInfo[1].pwszName = NULL;   // L"@inparam1";                 
   ParamBindInfo[1].ulParamSize = sizeof(long);  
   ParamBindInfo[1].dwFlags = DBPARAMFLAGS_ISINPUT;  
   ParamBindInfo[1].bPrecision = 11;  
   ParamBindInfo[1].bScale = 0;  
   ParamOrdinals[1] = 2;  
  
   ParamBindInfo[2].pwszDataSourceType = L"DBTYPE_I4";  
   ParamBindInfo[2].pwszName = NULL;   // L"@inparam2";   
   ParamBindInfo[2].ulParamSize = sizeof(long);  
   ParamBindInfo[2].dwFlags = DBPARAMFLAGS_ISINPUT;  
   ParamBindInfo[2].bPrecision = 11;  
   ParamBindInfo[2].bScale = 0;  
   ParamOrdinals[2] = 3;  
  
   // Set the parameters information.  
   if (FAILED(pICommandText->QueryInterface( IID_ICommandWithParameters,  
                                             (void**)&pICommandWithParams))) {  
      cout << "failed to obtain ICommandWithParameters\n";  
      goto EXIT;  
   }  
   if (FAILED(pICommandWithParams->SetParameterInfo( nParams,   
                                                     ParamOrdinals,   
                                                     ParamBindInfo))) {  
      cout << "failed in setting parameter info.(SetParameterInfo)\n";  
      goto EXIT;  
   }  
  
   // Describe the consumer buffer; initialize the array of DBBINDING structures.    
   // Each binding associates a single parameter to the consumer's buffer.  
   for ( i = 0 ; i < nParams ; i++ ) {  
      acDBBinding[i].obLength = 0;  
      acDBBinding[i].obStatus = 0;  
      acDBBinding[i].pTypeInfo = NULL;  
      acDBBinding[i].pObject = NULL;  
      acDBBinding[i].pBindExt = NULL;  
      acDBBinding[i].dwPart = DBPART_VALUE;  
      acDBBinding[i].dwMemOwner = DBMEMOWNER_CLIENTOWNED;  
      acDBBinding[i].dwFlags = 0;  
      acDBBinding[i].bScale = 0;  
   }   // for  
  
   acDBBinding[0].iOrdinal = 1;  
   acDBBinding[0].obValue = offsetof(SPROCPARAMS, lReturnValue);  
   acDBBinding[0].eParamIO = DBPARAMIO_OUTPUT;  
   acDBBinding[0].cbMaxLen = sizeof(long);  
   acDBBinding[0].wType = DBTYPE_I4;  
   acDBBinding[0].bPrecision = 11;  
  
   acDBBinding[1].iOrdinal = 2;  
   acDBBinding[1].obValue = offsetof(SPROCPARAMS, inParam1);  
   acDBBinding[1].eParamIO = DBPARAMIO_INPUT;  
   acDBBinding[1].cbMaxLen = sizeof(long);  
   acDBBinding[1].wType = DBTYPE_I4;  
   acDBBinding[1].bPrecision = 11;  
  
   acDBBinding[2].iOrdinal = 3;  
   acDBBinding[2].obValue = offsetof(SPROCPARAMS, inParam2);  
   acDBBinding[2].eParamIO = DBPARAMIO_INPUT;  
   acDBBinding[2].cbMaxLen = sizeof(long);  
   acDBBinding[2].wType = DBTYPE_I4;  
   acDBBinding[2].bPrecision = 11;  
  
   // Let us create an accessor from the above set of bindings.  
   hr = pICommandWithParams->QueryInterface( IID_IAccessor, (void**)&pIAccessor);  
   if (FAILED(hr))  
      cout << "Failed to get IAccessor interface\n";  
  
   hr = pIAccessor->CreateAccessor( DBACCESSOR_PARAMETERDATA,  
                                    nParams,   
                                    acDBBinding,   
                                    sizeof(SPROCPARAMS),   
                                    &hAccessor,  
                                    acDBBindStatus);  
   if (FAILED(hr))  
      cout << "failed to create accessor for the defined parameters\n";  
  
   // Initialize DBPARAMS structure for command execution. DBPARAMS specifies the  
   // parameter values in the command.  DBPARAMS is then passed to Execute.  
   Params.pData = &sprocparams;  
   Params.cParamSets = 1;  
   Params.hAccessor = hAccessor;  
  
   // Execute the command.  
   if (FAILED(hr = pICommandText->Execute( NULL,   
                                           IID_IRowset,   
                                           &Params,   
                                           &cNumRows,   
                                           (IUnknown **) &pIRowset))) {  
      cout << "failed to execute command\n";  
      goto EXIT;  
   }  
  
   printf("  Return value = %d\n", sprocparams.lReturnValue);  
  
   // Release result set without processing.  
   if (pIRowset != NULL)  
      pIRowset->Release();  
  
   // Release memory.  
   pIAccessor->ReleaseAccessor(hAccessor, NULL);  
   pIAccessor->Release();  
   pICommandWithParams->Release();  
   pICommandText->Release();  
   pIDBCreateCommand->Release();  
   pIDBCreateSession->Release();      
  
   if (FAILED(pIDBInitialize->Uninitialize()))  
      // Uninitialize is not required, but it fails if an interface  
      // has not been released.  This can be used for debugging.  
      cout << "Problem uninitializing\n";  
  
   pIDBInitialize->Release();  
  
   CoUninitialize();  
   return 0;  
  
EXIT:  
   if (pIAccessor != NULL)  
      pIAccessor->Release();  
   if (pICommandWithParams != NULL)  
      pICommandWithParams->Release();  
   if (pICommandText != NULL)  
      pICommandText->Release();  
   if (pIDBCreateCommand != NULL)  
      pIDBCreateCommand->Release();  
   if (pIDBCreateSession != NULL)  
      pIDBCreateSession->Release();  
   if (pIDBInitialize != NULL)  
      if (FAILED(pIDBInitialize->Uninitialize()))  
         // Uninitialize is not required, but it fails if an interface has   
         // not been released.  This can be used for debugging.  
         cout << "problem in uninitializing\n";  
      pIDBInitialize->Release();  
  
   CoUninitialize();  
}  
  
void InitializeAndEstablishConnection() {      
   // Initialize the COM library.  
   CoInitialize(NULL);  
  
   // Obtain access to the SQL Server native Client OLE DB provider.      
   hr = CoCreateInstance( CLSID_SQLNCLI11,   
                          NULL,   
                          CLSCTX_INPROC_SERVER,  
                          IID_IDBInitialize,   
                          (void **) &pIDBInitialize);  
  
   if (FAILED(hr))  
      cout << "Failed in CoCreateInstance()\n";  
  
   // Initialize the property values needed to establish the connection.  
   for ( i = 0 ; i < nInitProps ; i++ )  
      VariantInit(&InitProperties[i].vValue);  
  
   // Specify server name.  
   InitProperties[0].dwPropertyID = DBPROP_INIT_DATASOURCE;  
   InitProperties[0].vValue.vt = VT_BSTR;  
  
   // Replace "MySqlServer" with proper value.  
   InitProperties[0].vValue.bstrVal = SysAllocString(L"(local)");  
   InitProperties[0].dwOptions = DBPROPOPTIONS_REQUIRED;  
   InitProperties[0].colid = DB_NULLID;  
  
   // Specify database name.  
   InitProperties[1].dwPropertyID = DBPROP_INIT_CATALOG;  
   InitProperties[1].vValue.vt = VT_BSTR;  
   InitProperties[1].vValue.bstrVal = SysAllocString(L"AdventureWorks");  
   InitProperties[1].dwOptions = DBPROPOPTIONS_REQUIRED;  
   InitProperties[1].colid = DB_NULLID;  
  
   InitProperties[2].dwPropertyID = DBPROP_AUTH_INTEGRATED;  
   InitProperties[2].vValue.vt = VT_BSTR;  
   InitProperties[2].vValue.bstrVal = SysAllocString(L"SSPI");  
   InitProperties[2].dwOptions = DBPROPOPTIONS_REQUIRED;  
   InitProperties[2].colid = DB_NULLID;  
  
   // Now that properties are set, construct the DBPROPSET structure  
   // (rgInitPropSet).  The DBPROPSET structure is used to pass an array  
   // of DBPROP structures (InitProperties) to SetProperties method.  
   rgInitPropSet[0].guidPropertySet = DBPROPSET_DBINIT;  
   rgInitPropSet[0].cProperties = 4;  
   rgInitPropSet[0].rgProperties = InitProperties;  
  
   // Set initialization properties.  
   hr = pIDBInitialize->QueryInterface( IID_IDBProperties, (void **)&pIDBProperties);  
   if (FAILED(hr))  
      cout << "Failed to obtain IDBProperties interface.\n";  
  
   hr = pIDBProperties->SetProperties( nPropSet, rgInitPropSet);  
   if (FAILED(hr))  
      cout << "Failed to set initialization properties\n";  
  
   pIDBProperties->Release();  
  
   // Now we establish connection to the data source.  
   if (FAILED(pIDBInitialize->Initialize()))  
      cout << "Problem in initializing\n";  
}  
USE AdventureWorks2022;
drop function fn_RectangleArea  
go  

참고 항목

결과 처리 방법 항목(OLE DB)